Ravenna for Historicon – a play test

Yesterday I did a test run of my 1512 Battle of Ravenna for Historicon. I will be running this game twice at the HMGS Historicon convention. Once on Saturday morning and once later on Saturday. It is for eight people at a time, but I can probably fit a few extras in. I was not originally planning on doing another Italian Wars game at Historicon. However, when the theme was announced as “World in Conflict: Italy” it really forced my hand.

Papal Cavalry

Ravenna for Historicon

This post is not designed to give too many details of the battle, game, or talk about the results of the play test. I will cover those topics in future posts. The aim is just to show a few photos of the test run as as a sort of advertisement for Ravenna at Historicon.

Papal Pike

The test run was designed to make sure that the game is balanced, as an unbalanced game is typically not great for a convention. I also wanted to make sure that it allowed all of the players to get into combat quickly. The test run was a success with the Spanish war carts performing well and the stats for the field defenses giving a very playable game. I will make a couple of minor adjustments but nothing too serious.

The Cavalry battles on each flank were a little constrained by the space, but at Historicon I will have extra room on each flank which should make for some exciting charges.

Spanish infantry wait behind the defenses

The battle was between French forces and Spanish forces that had been sent to relieve the Siege of Ravenna. Therefore the table at Historicon will include a few buildings to represent the city of Ravenna. These will not influence the game play but should add a nice scenic touch.

Spanish Light Cavalry
The Spanish and Papal defenses viewed from the French side

The figures include many of the figures that I used last year at Historicon for the 1522 Battle of Bicocca. However, there are new figures including the 196 figure Landsknecht Pike block. This block will be one of the largest 28mm pike blocks ever put on the table at an HMGS convention.

French infantry

A few extra photos.

Another view of the Spanish and Papal defenses
An overview of the table
Papal Pikes with the Landsknechts approaching
The Play test team.

Thanks to Lou, Pat, Walt, Bob, Steve, Scott and Eric for assisting with the play test. I hope that Ravenna at Historicon will be as fun as last year’s Battle of Bicocca.

A view of the clash of pikes at the defenses.

By Fire and Sword in 28mm

This weekend we had our first game with the by Fire and Sword rules. The rule set is designed to use the writers range of 15mm figures. However, I have a large collection (600 figures) of Poles, Cossacks and Tatars in 28mm. I also have about 300 Ottoman figures to paint in 28mm. I wanted to see if I could use By Fire and Sword with 28mm figures.

Changes for 28mm

We normally use Pike and Shotte rules for large games using my figures. For example, I ran the Battle of Berestechko at Historicon in 2021. I see the Pike and Shotte as more suited to large games with multiple players. However, I see that By Fire and Sword could be a very nice alternative for smaller scale skirmish games.

The only real changes that we made to the rules were that we doubled up all distances, including the movement and ranges. I then purchased custom bases from Litko that were double the frontage of the 15mm bases that By Fire and Sword sell. litho are excellent with custom orders.

In this photo you can see the custom 3 figure bases that I bought for the infantry.

Table size

The only real concern that I had was if my 5′ x 6′ table in my house would be large enough considering that the distances had been doubled. We played with 4 units per side – 13 Force Points for the Poles and 11 Force Points for the Cossacks. The table was sufficient for this sized game, but if I went any larger I would need a larger table at a club game’s day.

Polish winged Hussars on custom 3 figure cavalry bases. These are the same width as the infantry bases.

Data sheets and Quick Reference sheets.

I found that the rules take some getting used to. I had prepared unit data sheets in advance, which really helped. However, we kept needing to refer to 3 or 4 tables in the main rule book and I need to make a quick reference sheet for our next game. The quick reference sheet included in the book is just too complex.

More cossack infantry – spears in the back, guns up front.

How the rules worked out.

The main issues that we had were understanding some of the movement rules and understanding some of the details of using cossacks. This lack of understanding really put the cossacks at a disadvantage. We did not fully understand the rules advantage that the cossack pikes/spears had against cavalry. We also did not understand that cossack shot could fire (at a reduce effect) from the second row.

Winged Hussars – only three bases but still very effective.

The Polish cavalry were a lot more forgiving of not understanding the rules. The Winged Hussars were dominant throughout the game, despite only being a unit of three bases.

Polish Cossack style cavalry.
The two units of Polish Cossack style cavalry, on of six bases and one of four bases.

Overall, the Poles easily won the game. Playing the game gave me many questions that I had to clarify in the rules the evening after the game. I think that we all have a better understanding of the rules now and the cossacks will be much more effective next time.

Mounted cossacks were quickly routed.
Polish Pancerni

I liked the rule set, but I think that using them for small skirmish style games is the way forward for me. I just don’t see them replacing Pike and Shotte for large club games.

The final defeat of the cossacks in the test of By Fire and Sword in 28mm

To conclude, there were no major issue in playing By Fire and Sword in 28mm.